﻿if (playerStatus.WSG == true) & (playerStatus.wsgGraveYard == true) & (playerStatus.Outside == true) & (playerStatus.Dead == false): //start
	keyFunc.SendKey(Keys.Oem3,50)
	keyFunc.PlayRunToCoords(4352, 3468)
	keyFunc.PlayRunToCoords(4682, 4434)
	keyFunc.PlayRunToCoords(4757, 5160)
	keyFunc.PlayRunToCoords(5106, 5692)
	keyFunc.PlayRunToCoords(5390, 6727)
	keyFunc.PlayRunToCoords(5251, 6904)
	keyFunc.PlayRunToCoords(5147, 6700)
	
